Nigel has twelve years in the interactive field with experience ranging from Designer, Animator and Programmer to Development Manager and Information Architect/User Experience Designer.
Nigel has performed stakeholder/end-user requirements gathering; and has produced process flows, user flows, system architecture, low & high fidelity wireframes and system/site maps.
Through analysis, research and strategy; Nigel brings branding, usability, functionality and content together to produce cohesive, engaging and positive user experiences.
Nigel brings multi-departmental stakeholder requirement gathering, competitor scans and business brainstorming to produce requirements that address keystone initiatives as well as new business development.
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